Yes that is possible.
The Pathfinding behavior has the Expressions
Return the position of a node in the path that was found, in layout co-ordinates, using the zero-based index of the node. This is only available after On path found.
The number of nodes in the path that was found. This is only updated after On path found.
So, with NodeCount you know how many waypoints are in a path. If you want the coordinateds from point 2.
That is NodeXAt(2) & NodeYAt(2)
Now, to move to them is another story.
I would use .
Why? because (i did not try this one, but all rexrainbow 's plugins have the same great features) it has a condtion 'On arrived'. Wich is pretty easy and lovable.
So, your objects need a instance variable that knows wich node they are supposed to go to.
Add 1to that variable when it arrives. NodeCount tells you wich is the last one.
Send it moving to NodeXAt(instance variable) & NodeYAt(instance variable)