I'm making an inventory system where you can click on items (a sprite with the animation set to denote the item type) to select them, then click on a tile in the inventory to place them there. I'm running into trouble with two events which are for adding an item to the inventory and removing them from it, where they both trigger at the same time.
You can download my project here. I've left a comment above the aforementioned events.
Sprite & Sprite2 are for troubleshooting - they indicate that both events are being triggered simultaneously & the pepe is the item placeholder.
Any idea how I can make this work?