I have a sprite with the drag and drop behavior. Everything is working as it should but I want my sprite to rotate, following my mouse/touch angle. I want my sprite (a little monster) to always look in the direction where I touch.
I tried this method: DragDrop is dragging -> Sprite - Set angle to angle(Sprite.X, Sprite.Y, Touch.X, Touch.Y) degrees but it will only move once, it will not update its angle if I keep touching and I change this angle.
Look at this game for example, so you can understand better: coolgames.com/en/spinytom.html.
Thank you in advance!