I'm reeeeally new to Construct 2 and I'm producing a platformer like Megaman using free internet stuff.
So, I want to know how do I make the character go back a little when an enemy hits him (just like in Megaman). I managed to do it in a way, but it's not as dynamic as I want.
This is the system I created. When the character (Jogador, I'm brazillian so it's all in portuguese) is overlapping at offset +1 pixel or -1 pixel he moves to opposite sides. But he just moves, he suddenly moves to the side, he doesn't "slide" dynamically to it.
So, to be clear, I would love if someone could help me making a system in which the character, when hitting an enemy, do a little jump to the opposite side and stay in place for some miliseconds. Thank you
This is the capx file. All the variables and objects are in Portuguese and the version is r229