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Hi! I need that the player jump on the enemy without overlapping and this destroyed.
I attached a picture that explains it.
Use On collision? Or overlap at offset.
Or you can change the bounding box of the sprite to be slightly larger than the visible sprite in the image editor.
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Ok guys, this is my solution for this problem https://db.tt/G1oP17Xm.
Thx a lot!
PD: He would have to be in the list of examples.