Hi everyone, first of all, and thank you all for your help.
I've been working on a code for the camera to follow both players on the screen, zomming in and out as they get closer or further away from each other.
This is the code i used:
Now there's three things i need to fix:
1- Whenever the sprite plays an animation (for example: punching), the camera kinda zoom's a lil bit quick and goes back.
2- When the players are on the screen limits away from each other, the blank space around the screen, appears... wich that leads me to the next question.
3- How can i give the zoom a limit? For both, close and near views?
Thank you all guys, you're great!