Hello, please someone can help me with this?:
I have a multiplayer game for two players, when there lag, sprites on the PEER screen disappear.
I wonder how can I find out when this happens to lock the HOST controls and prevent HOST player can move until the connection is restored.
I find it difficult to solve the problems with multiplayer object, there is little support in the forum and few people know.
The question is:
As find out in HOST which PEER has lag problems.