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Also how do i make a system to have a requirement before being able to enter that layout?
I want to make a Game where after XXX of monster kill you'll be able to enter a new area.
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system compare Global variable MonstersKilled > XXXX
System set variable LayoutAvailable to 1
I'm not sure how you would go to that layout in your game, but in the event that does that add the condition "variable layoutavailable = 1"
BTW you can go to the next/previous by
go to next/previous layout