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I am making a a 2.5D kind of perspective a lot like nuclear throne and the old zelda games. I just want to know if there is anyway I can associate my player's y value with z order so that if he is closer to the bottom he will brought to the front and vice versa.
Have you tried searching the forum?
This question has been asked so many times..
Yeah I did and found a plug in which is 4 years old and couldn't get working. I haven't seen any recent ones and thought it could be a lot simpler solution.
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The simplest solution, I gave in this thread..