I created a character with platform behavior and the character has arms with guns aiming mouse position.
to attach arms to the body, I used "every tick" and as an action, set position to body object's image point.
it works fine until the character is in the air and while falling, arms falls a bit slower, with a little lag/delay.
is there another way to attach body parts? I can't use Pin behavior because it doesn't use image point(arm attach point is constantly moving due to running body animation)
thank you in advance!!