I've been working with XDK / Corvoda / Crosswalk for awhile now and it's been great. However I have been noticing a problem with music files. It seems there is a noticeable hiccup in looping audio.
I realize that this is most likely due to the audio format m4a for iOS.. which is much like mp3 in that it doesn't allow
However even with Android via Crosswalk it too had poor music looping.
So long story short, is there some special setting(s) or perhaps 3rd party audio plugin someone has out there that allows me to load music and have it play great.
I remember one of the nice things I experienced with CocoonJS when I ported my game over to the OUYA was that they had great looping music.
With all the advances we've made with HTML5 / Cordova, I hate to think Construct 2 games are unable to simply play looping music smoothly.. I hope there is a solution for this because so far I've managed to be able to work around this problem, but at some point I'm going to really need the ability to play something seamlessly and I don't think this is an unreasonable request or expectation in 2015