I think I still don't understand that 'for each' fonction.
I'm trying to make 3 enemy instances fire every 2 seconds.
Here is what I've done :
For each 'EnemyName'
'EnemyName' is onscreen
-Every 2 seconds | Set animation to "Fire"
That is very simple. But only one of the 3 enemies fire. Why? I really don't get it. I try to move and change the configuration of the events, if the "every X seconds" is used, it doesn't work.
Do you have an advice to resolve my issue?