Gosh your right. I should have mentioned the style of game we're creating. Sorry about that. We're making a first person exploration game, similar in style to a Seek-n-Find Adventure Game. What I'm trying to discover on behalf of my Game Designer is if the camera in this engine has any Depth of Field effects where say normally all is in focus until the player finds an object and decides to inspect it close up with his/her hand. We would like to show the object in question in the hand of the playable character close up (large on screen) were as the hand comes up causing the hand to come into sharp focus the background image goes out of focus, becoming blurred.
Is there such a controllable effect in the engine or does it have to be faked? Thanks for all your help out there.