Ok, here's the deal:
So we've got the main idea of the game we want to create.
Now i've started to work on the very basics, to see if the gameplay will be actually possible. And if it's going to be fun that way.
Our most desire: great controls.
without that, any game is going to be... yea you know.
The camera Angle is ISOMETRIC (diablo style)
8-way Movement with keyboard.
I've tested this one already, and i was able to create a great animation using Diablo Character Sheets (just for testing of course) based on the direction the character is walking to.
Now, i want to improve the controls and go a step further.
I'm looking for a 8-way movement with keyboard.
BUT rather than the character is looking in the direction indicated by the keyboard walking.
The character shall always look into direction of the mouse cursor!
So you can AIM (for shooting / hitting) with the mouse.
However things will get more complicated ones the character animation shall go backwards, if you're aiming into the other direction than you're walking to. (shooting while walking backwards for example)
I guess it will require quite a few events.
I wasn't able to find any tutorial for this kind of controls, and we would be happy to get some support from you guys.
Also on a sidenote:
The game shall also support multiplayer (at least 4 players)
Thanks in advance for your support!