How do I create a bicycle like behaviour which is similar but different a bit then car behaviour especially on the turning radius.
I would like to create a top-down type of game which is a bicycle running away from a police car. The object of the game is not to get hit by the police car. The advantage of a bicycle is having a larger turning radius then a car.
It will test how long you can get the bicycle not to get hit by the car. Of course the car speed is much faster then the bicycle.
Thanks in advance.