any hope on tapjoy ?

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  • 5 posts
  • hi

    it really would be great if we could integrate tapjoy in our apps! i feel like other people from other engines have more chance in making money and also advertising their apps!

    is there any way to integrate tapjoy in our apps? and compiling through cocoonjs ?

  • Well, in the new cloud it will be really easy.

    There is a plugin for Cordova: https://github.com/kalpeshhpatel/cordova-tapjoy-plugin

    If the plugin is supported in Cordova 4.0.X and there is a way to add it to C2, that't it <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">.

  • Well, in the new cloud it will be really easy.

    There is a plugin for Cordova: If the plugin is supported in Cordova 4.0.X and there is a way to add it to C2, that't it .

    omg that is really great im really excited to try this out but i really dont know how to use this for my construct 2 game! i mean how do i add it to C2

  • It must be adapted for C2.

    One thing is the plugin for Cordova, which already exists. But if you want to use it inside C2, there must exist a plugin for C2 too.

    It is like our Atomic Plugins.

    These are the real ATP (just for ads): https://github.com/ludei/atomic-plugins-ads

    These are the ATP adapted for C2: https://github.com/CocoonIO/atomic-plugins-c2

    Both of them are required. The first ones are included in the Cloud. The second ones are required when creating and developing your project in C2.

    Cheers

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  • It must be adapted for C2.

    One thing is the plugin for Cordova, which already exists. But if you want to use it inside C2, there must exist a plugin for C2 too.

    It is like our Atomic Plugins.

    These are the real ATP (just for ads): These are the ATP adapted for C2: Both of them are required. The first ones are included in the Cloud. The second ones are required when creating and developing your project in C2.

    Cheers

    thats great thank you so much for helping me

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