I'm storing items the player collected (CurLevel,0 (can be 1 through 3)) in an array (named LevelComplete) at the end of the level then storing those stats into WebStorage.
WebStorage then loads that info at the start of the game.
A problem occurs when I try to check the value in the array where webstorage already posted data saved previously from another session.
When using "Compare two values" or "Array: Compare At" the events are not triggering even though they should, but using a proxy like saving the array value to a Text object and then comparing the text to the array value the events trigger normally.
<img src="https://dl.dropboxusercontent.com/u/35440583/C2Forums/C2Events.jpg" border="0" />
Another thing is that using "less or equal" or "greater or equal" instead of "Equal to" the events go through fine as well.
<img src="https://dl.dropboxusercontent.com/u/35440583/C2Forums/C2Events2.jpg" border="0" />
I'm not sure if this is some kind of a bug with using equal to or am I just not understanding how Webstorage works correctly.