Hello guyz, I have a game that has houses and I am having difficulties in choosing which is the best option to put it in Construct 2 that will be balanced in performance & graphics:
Option1: House that has separated parts and recycled also in other houses since parts of House 1 is also included in House 2, 3 & 4 and varities of colours.
Pros: High in quality, Reduced Download Size & Memory efficient
Cons: x2 or more in CPU Usage
Option2: Houses that are made separately by Image. So, 1 image per house and varities of colors.
Pros: Low CPU Usage and highly increases performance.
Cons: Big Download Size, Blurry compared to Option1 (Not great quality), Memory less efficient than option1.
Option3: Spriter (Highperformance Mode (Spritesheet version)) . I haven't tried it on the houses but what do you think?
Pros: Memory efficient because of spritesheet , CPU efficient, Download size efficient, High Quality as Option1.
Cons: Spriter loads all images in one go since it is in spritesheet but depending on the method, Slow Initialization(might take a while to load), risky and requires a longer time to arrange.
Guys what do you think? Thanks.