Hi Ashley. Thanks for all the work you've done helping develop Construct. Is there any possibility we could see a feature implemented soon that lets you check the point at which the extremities of two objects collide? I am currently developing a game which requires me to return the x,y position of the place at which two physics objects touch/collide, both of which have complex bounding boxes made up of several collision points.
I can envision countless useful ways such a feature could be implemented into people's games. For mine I need to know the point of collision so that my character, which is a ball, can be made to 'jump' off of curved surfaces at a 90degree angle to them, but without knowing the point of collision it is impossible for me to assign a physics impulse on the ball away from the point of collision.
Be the answer 'yay' or 'nay' I would greatly appreciate hearing back from you on the matter. Thanks a bunch!