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When C2 imports audio it imports in 2 different audio formats to support different browsers (m4a and ogg). But as NW.js is based on Chrome engine, can I delete m4a and leave only ogg?
this is a good question.. I would like to know the answer as well. But I have a feeling that the m4a files are not loaded into memory, so it would only effect the installation size and not impact the game at all.
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M4a files won't be exported at all with nw.js, so it does not change anything AFAIK.