Hmm, it seams that I have had temporary multiple sclerosis.
I asked about this once in the past:
But I dont think I caught the jist of what R0J0hound had written there, about exporting the NWjs as an empty file and then adding the rest of the content on top. That or I was just too excited about C2, as (mostly) everything was going smoothly for me and I have adopted C2 as synonym for rapid prototyping at that moment.
Well it seems the story with C2 for me (as pollitically uncorrect as this might sound) thus far is analogus to that of a girlfriend with a wooden leg. Everything with her is great, her body (at least the rest of it) her charater, humour, intelligence is up to par but there is just that part which prevents you from totally falling in love with her, probably due to fear of what might others say (the point of this story not being that one should not care what others say), but more importatnly how this will turn out in the future.
The others in C2 example are the potential customers, and me myself I am not sure if to continue my game, as I plan on working on it for the next year, and Im not sure how this 130mb can impact on my work in the end.
Now Im not assuming anything over my in dev game, but my hopes are high which is quite normal especially for a person that is developing a game for the first time (even after reading loads of articles about the traps of indie dev, one being that people have too high expectations).
I want to try and make as little mistakes as I can.
I only wish this size issue was somehow mentioned earlier, especially because its not available in the free version. Where could I have learned this?
Now the fact that I am venting my frustration here and not just leaving C2 proves that C2 is a joy to work with at least for me. And nowhere will I mention any competition (even if I do end up changing programs in the end) which only proves that its not my desire to drive people off.
I have found a thread here on the forums (lost the link now - will relink once I find it again) which states that the NW.js export content on the get go weighed about 50mb in the past (for the year 2012/2013 if I recall correctly).
Now as years went by chrome got more and more bloated, so it seems. And this will be true for the comming years no doubt.
With all due respect but comparing a situation to a worse situation is just comforting oneself and not looking at the picture.
Saying if I had one arm chopped off, that if would have been worse if I had both my arms chopped off is just to comfort oneself. It would be much more harder to compare oneself to a person that has both arms.
I have no knowledge about Crosswalk export at this moment, but I would like to look at this situation how its stands.