Hey guys, anyone who any way to limit the colour palette that Construct 2 uses?
I'm making a 8-bit game using the NES colour palette, and I'm using the inverse effect for enemy sprites, but the inversed colours aren't consistent to the colour palette. Anybody know how to limit the colour palette that effects use?
EDIT: Alternatively, anybody know how to do something like,
Set Animation to | "CurrentAnimationName + X" and have it play that? And then "CurrentAnimationName - X" and again, play that?
Double Edit: Or anyone know a plugin that can change specific colours to other colours and can be enabled and disabled?