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It seams that FGL os offering 200$ per game, but you need to implement their SDK.
Now how can I do this with Construct 2 ?
This link is hidden, it requires to log in to view this page.
However, this download link includes documentation GFL SDK
the submit part is simple. Register an account and submit the game created. The game will be hosted in dropbox and then point the link in FGL submit page. The hardest part will be the creating of the plugin.
If any construct 2 veteran would do this plugin and make a tutorial of how to use it I would be very grateful.
Actually, I'm writing a plugin for FGL platform
<img src="http://i.imgur.com/EBKaZsm.png" border="0" />
I'm not expert but it would work.
However, I'm looking an plugin expert would help me to make it perfect.
Make it public when is ready. I can't help because I've just start to use the program.
Simply posting in this thread to follow it easily - merry Christmas gents
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Yeah, please let us know when it's ready. I currently have 5 games on FGL, would be a nice quick $1000 to implement the SDK :).
Just a heads up, you may want to read the posts on that thread before accepting this deal. (if you haven't already)
Could you precis it for those of us without FGL accounts?
My bad, the posts I'm thinking of are actually on this thread: http://www.html5gamedevs.com/topic/2723-fglcom-launching-html5-api/
This discussion in another forum is totally subjective.
Just make simple games as complete and playable and send them, FGL doesn't ask us to make high quality games, only they would accept if FGL platform is implemented on the games. You may get $ 200, also you get extra by revenue share (70%) each game.
The official announcement is made here: ht*ps://w*w.fgl.com/other/html5opportunities/
For me is pretty profitable to make 1-2 days games for 200$.
@Joannesalfa any news with the plugin?
paala I've created a completed setup but it's giving me errors due to undefined functions comes from documentation. I'm currently seeking a help.
I made a thread anyone would help me to complete the plugin and release to public.
Really interesting, but keep in mind they're probably after they're probably after games that will run just fine on a mobile device:
<img src="http://i.imgur.com/9ccheCz.png" border="0" />
Might try sending them a game I have here but I'm not sure if it runs well on mobile devices directly from the browser..
When we export this are we supposed to be able to see the ads and more games. I just submitted some games and the response was that the SDK didn't work.
Im upload via dropbox.