Can Construct 2 do the following....

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  • Hi

    I have been looking at the free version of construct 2 and wondered if the personal edition had other functionality that could the following as I do not seem to able to achieve these in the free version

    1) getting an "enemy" to find and move toward a random target which belongs to a "group"

    2) when the "enemy" moves toward the found target, if it passes over another target that is within the group, no action would be taken

    3) when the "enemy" has reached the target , it can "sit" over the target and during this time the target can have its appearance change

    4) when testing on e.g. Android, can the game or app be directly published to a device ?

    5) the player would control an object (the in game player) by dragging it and when the in game player comes into contact or collision with an enemy, the user can perform a "brushing" action which with eventually destroy the enemy.

    I hope these points are clear to understand as it is sometimes very difficult to explain certain requirements this way. I have tried various game engines and have yet to find that one that sits well with me.

    Thank you

    TimCS

  • Hi Divivor

    Thanks for your reply, I did look at the comparison table but it seemed to mainly focus on how many events and what platforms it can publish to. From your reply , it does not sound like Construct 2 can run the project directly to the Android device but instead using Intel XDK to create an apk file which is very different as it then means that the APK will need to be copied and installed onto the device.

    Does Construct 2 have collision detection like a sensor ? Using other programs if the object is set to a sensor it means it can detect collisions but instead of the collision stopping the other object it relies on the developer to "code" how it will behaviour .

    Thanks

    TimCS

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  • You can code almost anything using the event sheets, so what you asked can be done. You just need to learn how event sheets work and build up your own code.

    Regarding the Android publishing: You can preview your project instantly over Android in any browser, you just need a personal or business license to use the preview over LAN function of the editor. If you want to export to APK, then just as Divivor said you will need to use a wrapper like Intel XDK or Cocoon.io.

  • Hi Divivor and Glerikud

    Thanks for your replies, with the terminology "preview over LAN function" and "preview your project instantly over Android in your Browser" can you please clarify the meaning of these. I know in the free version it can preview the project in the browser anyway so I am unclear of you meaning with these.

    With the meaning of a sensor, it just means that instead of the objects stopping as soon as they collide with each over, it allows them to "sense" a collision and then react.

    Thanks again

    TimCS

  • For the sensor you could use "Is overlapping", in fact "On collision" works as if you have a "Is overlapping"+"trigger once"

  • Thanks for your replies, with the terminology "preview over LAN function" and "preview your project instantly over Android in your Browser" can you please clarify the meaning of these. I know in the free version it can preview the project in the browser anyway so I am unclear of you meaning with these.

    Both mean the same thing. You can read more about it here: https://www.scirra.com/tutorials/247/ho ... al-network

  • Thanks to all who have replied here. It has been extremely helpful and I can see that Construct 2 has a good community to go with the software.

    Thanks again

    TimCS

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