I create an object outside layout and move it in with bullet behavior. Inside layout it collides with an invisible trigger, bullet behavior is turned off and pathfinding is turned on.
It works fine in most ways.
The problem occurs at 2nd level with a truck in top-right of screenshot. If i start from second level it just stops and is not finding path, BUT if i start from the first level and walkthrough to second level it crashes, here is the screen:
I currently moved invisible trigger a little lower screen-wise, it stopped game-crashing but the truck is still unable to find path. All the other path-finding enemies are working fine.
path is found and object is moving to it's destination.
Operating System and Service Pack
Construct 2 Version ID
R 221 ( 64-bit/Steam ) Personal license
Do you guys have any ideas about what is causing this bug and how to avoid it?
BTW i use vanilla version of C2 with no third-party plugins or behaviors.