Multiplayer connection problem between Android and PC.

  • Problem Description

    Peer to peer multiplayer connection between an android device running chrome and PC doesn't seem to be working properly. Android to Android is fine and PC to PC is fine. What happens is a connection is made but then after a few seconds the peer is kicked.

    The ghost shooter demo hosted by your server is working fine.

    Attach a Capx

    Can be seen by using the real time example template (ghost shooter).

    Description of Capx

    ____ Concise description of what this CapX does ____

    Steps to Reproduce Bug

    • Step 1 Make the host connection either a PC or android device.
    • Step 2 Connect with the other.

    Observed Result

    The drop should occur within seconds of connecting.

    Expected Result

    The last time I checked (maybe a month ago) I was able to connect between android and PC without issue.

    Affected Browsers

    • Chrome: (YES)

    Operating System and Service Pack

    windows 7 64 bit Service pack 1

    Construct 2 Version ID

    r207

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  • Closing, this is problem with the network connectivity which is affected by a myriad of issues (NAT, carrier networking, etc) and not a Construct 2 bug.

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