You don't need "Trigger once" on events like "On key pressed" because they will only trigger only once by design.
I'm not sure what you want to do here. and what's the point of event nr 157?
Pressing I will always toggle visible boolean so this event 157 is not needed. If I understood correctly You want to only toggle visibility of inventory, right?
Both events are required.
I'm well aware that i could "toggle" visible and invisible with just one event.
This is for my inventory, which uses Drag & Drop to equip and move your items within the inventory.
So i have to ensure that with "dragging = 0"
So it only closes if nothing is being moved, right?
However while the inventory is already invisible, items are also not being dragged!
So i have to create 2 events for this to make it possible.
I was thinking a long time for other solutions, but this is the only one that made real sense to me to get it done.
And yes you're right about the "trigger ones", i guess it's a left over from all my testings, because initialy i've not added those. I've removed it now thanks
put a wait 0
above the inventory toggle visiblities.
Omg you're awesome!
This actually worked!
But could you explain me why the hell a "wait 0 seconds" is required?!
It doesn't make any sense to me at all...
I just want to understand.