i have set the mouse up to be a character in my game. I need the sprite to mirror the image when the mouse goes left across the screen and not mirror if it goes right.
My first attempts were to compare the mouse.y position to the previous position.
I am not sure how to set it up though. I think I might have to save the position of the mouse every tick and then compare the current position to the saved position. Can someone help me with this?