Makes Sprites become Fake 3D sliced objects
Applies a Name and/or a series of tags to an object and allows to pick those object by Name or Tag.
Represents weapon logic with a bullets stock, bullet clips, shoot/reload times and bullet instantiation.
Add more collision boxes to your object
An advanced version of the Drag and drop behavior. This drags and drops objects either by mouse or touch with advanced bounding features.
A Construct 2 behavior to enhance the platform behavior and make the character follow the ground angle accurately.