Construct 2 Tutorials
Learn game development and coding with Construct 2
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Construct(ing) Adaptive Music
Adaptive music is a technique (or rather a family of techniques) that can be used to vary a game soundtrack over time. Starting in the early 2000s with the Micr...
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Randomized Sound Effects & Music
Every discussion of game audio invariably touches on the essential concept of repetition. And depending on the specifics of the topic, repeated sounds can be vi...
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Migrating SpriteFont+ to Construct3
With Construct 3's native support for Spacing-data, there's no need to use SprintFont+ anymore, or have it migrated to C3. The following tutorial will outline h...
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How to create Animated menu option
In this video I have shown how to create a menu option system in Construct 2. Which can be used in any type of game especially Arcade Games, Function in this ga...
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Isometric TileMap
I search for a simple tutorial teaching how to make an isometric map with the Tile map object but I couldn't find it so I decided to make one. These is a fast t...