I am making a simulation of real browser in my mobile game and I have a trouble with making a scroll bar for this. In generally it works, but not as good as I e...
Good afternoon, is there any way to smoothly roll the layout using "scrolly"? I'm using the official example "Touch: Panning". And I was wondering if you can le...
I want to tap on the UI for a weak attack and hold for a strong attack. But I want to make the Tap attack using "On Touched" because the input detection is fast...
I have two sprites Green and Red. Green is on top. When I click on the overlapping area, I don't want red to trigger the On Tap/Click event. How can I make Red...
I am working on a kind of browser simulation for mobile devices, so I have done a scroll indicator to show a size of page and scrolling progress to user. I have...
Once upon a time, till this day, the documentation was praising the following: (https://www.Scirra.Com/manual/119/touch). PROBLEM. In every project I used the o...
I implemented some panning controls in my game but it breaks once the "camera object" leaves the initial position at the top of the layout. I can't find anythin...
I am attempting to make a platformer with touch controls and I want my jump to have variable height. This is easy with keyboard controls, as you can just use "o...
I need to make a node system for a puzzle game. It should looks like a node-based visual scripting in UE4 and work with touch controls. Something like this: But...
Hey, I've been searching a lot of time here in the forums, digging for somehow related posts and answers, yet haven't found (or understood) one. I'm trying to m...