Content tagged platformer

234 usages of this tag
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How to get view port to follow sprite to hidden levels
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I am making a 2D platformer but when I try to drop my player to a hidden level below what appears to be a kill zone the viewport doesn’t follow the player. I ch...

posted 5 years ago
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Mario 1 Physics and etc.
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I have been seeing a lot of mario recreations using Construct 2. So I decided to have a go and try it for fun. The only thing that bugs me is that I can 't repl...

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I have put a global variable invincibility = 0 and used that to stop loss of lives when my player has just taken a hit - it seemed to work with all enemies exce...

posted 5 years ago
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Alpha Version.0 Patch//End_All (Steam)
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This isn't exactly a new game but I never posted it here before and we've recently released a content patch for it. I thought I'd take this occasion to show it...

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Here's a link to the game if anyone wants to try: It's a HTML5 build so it should work cross platform (and even on mobile). This is a prototype demo (somewhat l...

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Tutorial
Adaptive Platformer Shadows
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This tutorial creates adaptive shadows for sprites (enemies,players etc.) that both scale and fade opacity depending on distance of the sprite to the ground. 6...

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How do I create an SNES Mario World Slide?
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I have already created a slope object in my game and I was wondering if anyone knew a way that I could make something similar to this. Ideas?

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How do I control multiple sprites in unison?
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I'm extremely new to Construct 3 (and game development in particular) so this is probably super easy, but I'm stumped. I'm trying to create a little platformer...

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Hello again! I've got a platformer where the player stays fixed in the center of the screen (horizontally) but moves up and down. You move the player object thr...

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Is it possible to use collision events with a tilemap?
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I'm trying to paint my level with a tilemap I made, and I gave it solid behavior, but I can't seem to add any collision events to the tilemap. I'm trying to hav...