So I have a big problem. I have a project that I need to export using C2 runtime. But it uses new function blocks. Is there a way to enable the deprecated funct...
I'm currently out of nerves for thise one. After testing this out the whole day today, I finally managed to find the problem, but I have no clue why it even hap...
In the Actions only x position is changed, So instead of repeating all actions I created a function and put all actions there with parameter "pos" to change x p...
Right now, I have damage for an entity set up like this: Obviously setting something like this up for the many enemy types planned would be awful on my part, so...
I have a PlayerDeath function that I call when my Player object hits a spike or falls off the screen (out of layer bounds). Inside the PlayerDeath function is a...
I'm having some problem with a process that I'm trying to achieve. I have a sprite, and a family that contains 100 tiled backgrounds. In each sprite in the layo...
I am working on a crafting game. I spent the past few days trying to figure out how to deal with data manipulation (i.E. How to store crafting recipes and how t...
I've been using C2 for a while, recently I've bought a C3 license and been using for a few days. Where the hell is the FUNCTION plugin to create. Does C3 manage...
I created a local variable called `rslt` in the function. I thought this would work the same as a function called `num` that the function takes as a parameter....