View a comprehensive history of all the new Javascript scripting feature updates and changes Construct 3 since the first release.

6 favourites
Fix unminified Android exports failing to import modules
14 favourites
Support for latest JavaScript features: optional chaining (?.); logical assignment operators; numeric separators
5 favourites
Increase free edition limit to 2 script files to work with JavaScript Modules
9 favourites
Support for autocompleting module import names
8 favourites
Runtime 'pointerup' events could fire twice when releasing mouse button
8 favourites
Update all scripting examples to use modules
8 favourites
Fix boolean instance variables not using boolean type
13 favourites
Add mesh distortion scripting APIs
12 favourites
Scene graph APIs on IWorldInstance, e.g. addChild(), getParent()
8 favourites
Add Move To behavior script interface
9 favourites
Text Input maxLength setter/getter
9 favourites
Added new 'YouTube API' scripting example
7 favourites
Layer methods cssPxToLayer() and layerToCssPx()
7 favourites
Added script interface for Slider Bar
7 favourites
Could not set Platform deceleration
8 favourites
DrawingCanvas loadImagePixelData() incorrectly flipped on Y axis
14 favourites
JSON plugin: script interface to access JSON data
9 favourites
Update editor JavaScript parser with partial ES2020 support (including nullish coalescing operator)
11 favourites
Add instance "destroy" event
9 favourites
Add object class and runtime "instancecreate" and "instancedestroy" events
9 favourites
Added ILayout and ILayer 'effects' array (for controlling effects similar to instances)
8 favourites
Allow autocomplete after 'this' and 'super' keywords
7 favourites
Sprite: getPolyPointCount(), getPolyPointX(), getPolyPointY(), getPolyPoint() methods
7 favourites
Sprite: getImagePointCount() and getImagePoint() methods
7 favourites
Physics: getContactCount(), getContactX(), getContactY(), getContact() methods
6 favourites
Fix crash autocompleting localVars inside a function block